Ongoing progress

Re: Ongoing progress

Postby Trausti Hraunfjord » Mon Nov 02, 2009 8:00 pm

My PC is in such a sorry state, that it took me almost 4 hours to make these 6 screenshots. Something that would normally take only 5 or so minutes. Clearly I am not able to do much serious testing or any work with the puter as it is now... and it also explains the lack of more video tutorials I had planned to make during the weekend.

There is an error in the Opacity tool... in the current version it does not write the changes to the xml... that was simply a late night forgetfulness... Version 2.065 will be released later tonight, where this and other issues have been fixed.

Also, the new tools will be equipped with a mouse cursor tooltip... or some other basic and easily understandable info.

Most of the other tools and plugins in the toolbox will migrate into the preview window as well, so the problems with the small interface will be over with and done in a future not so far away from now. The preview window will be the program, the interface and your workplace. The current toolbox will simply be a "backup plan" for some fine adjustments when needed.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Fri Nov 06, 2009 12:33 am

Version 2.066 contains automatic "call home" feature in order to check for a new version. IF a new version is available, the info will appear in the yellow info-box upon starting the program, along with a clickable RED button-like link that takes you to the forums' Update section.
If you haven't signed in, you will be requested to do so, in order to access the update section.

This should be a much better solution than having to check for notification mail from the forums, or visit the forums only to check for updates. Of course you are all welcome to visit and share your thoughts and ideas and opinions whenever you want, but this will hopefully give you more freedom.

Version 2.066 is planned for publication before next Monday.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Mon Nov 16, 2009 2:45 am

Past midnight, and there is no "release before Monday" as I had been aiming for. But there has been good progress, even though more has to be done. I could have had the programmer to render a "mid-term" version, but there really isn't anything gained by doing so. He's been taking on all the real-time conversion and related issues, and things are now at around 95% finished in that area. I have requested Denis to make a couple of bug fixes in the hotspots.swf (2.3b) plugin (something that is also a problem in ver. 2.2), and he will try and get that job done, even when it is the "old version". He is making good progress on version 3 of FPP, having finished a few very important parts of it, two days ago. No, I'm not telling what it is... and I have no magical date for his release, nor does he.

Right now I don't know how long it will take before next update. I think it would confuse more than clear the air to release something now. It is confusing enough as it is, with some things updating in real time, while others don't.... I want to have EVERYTHING in real time in next release, effectively killing the use of the "Reload" button, except when you want to see your project at startup. Going through the interface with realtime functions, has revealed a few areas where things can be made a lot easier for YOU (and a much harder life for my programmer... but he is glad to get challenging assignments). There are already several changes to come that are maybe small in descriptions, but which have huge impact on the user experience.

All going to be done for YOUR working pleasure.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Mon Jan 25, 2010 10:40 pm

Here a first view at the new mp3 player plugin:

http://flashificator.com/1/2/asdf/

It is not finished yet, but "getting there". The mp3 files can be programmed to play only so and so many seconds, then change to the next one etc. Radio stations (SHOUTcast) can easily be selected and added to the play list. The player can be placed anywhere on the monitor during project creation, buttons can be selected or deselected.... depends on how much you would like the end user to be able to do. There will be a "show/hide" feature for it as well (not been done yet) and colour of the skin can be changed (not been done yet either).

Next update of FFC is still somewhere in limbo... unknown when it will be released, and it doesn't matter how much I would like to see the next release... it will simply be ready when it is ready.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Wed Jan 27, 2010 9:41 pm

I aired that very same request earlier.
Not going to happen in this round, but it will be made later on, with the ability to change skins and of course graphics come in under that same flexibility.

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Re: Ongoing progress

Postby terrycm » Wed Jan 27, 2010 11:02 pm

Then may I PLEASE request it be black or white and not blue (and blue is my favorite color btw). This is going to be much more difficult to use if the color clashes with the design, and in my case it would go unused completely if we cant get something less intense. One thing I thought was a smart choice on the last one was its Subtle/Opaque nature.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Wed Jan 27, 2010 11:18 pm

The graphics (play, pause, ffwd etc) are all made in white for now.

The background colour is (in this moment) blue, but it was red when I uploaded the example... he's just playing with the colour schemes for the time being ... you will be able to change the blue colour to whatever other colour you wish for, and the playlist colour shades that are now faded red (due to the earlier red colour of the player) should have faded blue colours. And if you make it black, it should have grayish colours for the highlighted and active selections.

So even without skins or replaceable graphics in the first round (and for some time afterwards) it will still be so that you can make it fit a design. There will also be implemented a button to show/hide the player (tween effect). I also want to provide a preset with a list of radio stations ... one with Blues, one with Jazz, one with Rock etc. etc. etc. ... selecting the preset, then removing different things (like Country and HipHop and Trance etc. ) people should be fine :)

That's right... I'm not into Country, but love the Blues.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Sun Feb 28, 2010 11:22 pm

Finally.

Version 2.068 is available upon request.

It contains several (many) improvements, and many fixes.

Let me know if you want a copy, and I will link you.

This should be considered as a "beta", and that is why I will not put it out in public quite yet.

Best regards,

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Re: Ongoing progress

Postby tourism360 » Mon Mar 01, 2010 1:43 am

Hi,

It's nice to read good news in the morning ;)
I bet you're going to get tons of requests, because you know how people are especially when they know whats coming..
And another tip is to open a "bug report" topic for this release, it saves you a lot of time on debugging.
Yes, you may provide me with the link to the update ;)

AND: is there a way to install the new update separately? Just in case to keep the alpha version running.

Cheers!
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Re: Ongoing progress

Postby sapper » Mon Mar 01, 2010 4:28 am

Oh Yes,

Please....


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Re: Ongoing progress

Postby terrycm » Mon Mar 01, 2010 6:40 am

sign me up. :)
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Re: Ongoing progress

Postby mhobbi01 » Mon Mar 01, 2010 7:33 am

wooohoooo... Sign me up too :)
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Re: Ongoing progress

Postby Remedy » Mon Mar 01, 2010 11:05 am

I'd love a copy too please :D
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Re: Ongoing progress

Postby VitoDiVita » Mon Mar 01, 2010 11:55 am

Sign me up!
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Re: Ongoing progress

Postby prb16 » Mon Mar 01, 2010 2:16 pm

Yes please!
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Re: Ongoing progress

Postby Trausti Hraunfjord » Mon Mar 01, 2010 3:04 pm

Thanks to you all for being so positively charged :) Sounds as if the current version (2.067) is something you can't wait to get rid of :)

I have been doing some testing, and found a few misses and minor bugs in the new version. The programmer is taking care of those issues right now.

As to having two (or more) installations of FFC on the same computer... that is absolutely possible. All you have to do, is:

Locate your Flashificator installation folder: C:\Program Files\Flashificator
Rename the folder to C:\Program Files\Flashificator2067 (or whatever you like)
Link the desktop icon to the new location, also renaming the desktop icon to "Flashificator2067" ... or some such.
Install the new version, copy the essential FPP files to the new installation folder and you now have the old and the new versions available.
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Re: Ongoing progress

Postby Sid » Mon Mar 01, 2010 3:27 pm

oooh ooooh ooooh me too please ;)
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Re: Ongoing progress

Postby Trausti Hraunfjord » Mon Mar 01, 2010 3:57 pm

I have sent download links to those of you who sent me PM's with the request (sorry for not making that "requirement" clear earlier). You can choose to either wait for the bug fixed version that will be out later today/tonight, or drop me a PM and I will link you to the current version.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Sat Mar 06, 2010 1:12 am

A few additional things have been fixed, and version 2.0682 is now available from the update section.

This version is only very temporary, and you should NOT use the compass plugin. It has been completely rewritten, but has not been fully implemented and connected... and could mess up things if you use it in the current state.

Version 2.0681 had a failure in the mp3 plugin, resulting in mp3 files not showing up in the playlist in the toolbox (but those did show up in the playlist in the work-window component).
That has been fixed. And there was also an issue with functions ( viewtopic.php?f=4&t=1888&p=5945#p5945 ) which has been fixed.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Sat Jun 26, 2010 9:33 pm

Progress report... or rather a limited status report this time.

The following products/packets will be added to the Flashifiator shop within the next 24 hours:

Pano Cocoon Basic Certificate €40 = This purchase provides ONE custom context menu, no "About Flashificator" branding and it does encrypt the XML file.
-- Time Limit License €40 = This enables the Time Limit in Pano Cocoon Basic that must be purchased first.
-- Domain Lock License €40 = This enables the Domain Lock in Pano Cocoon Basic that must be purchased first.
-- Image Encryption License €40 = This enables the Image Encryption in Pano Cocoon Basic that must be purchased first.

FPP De-Branding License €300 = Purchasing this license, provides you with ONE FPP de-branded context menu. Your copyright info will be hard-coded into it.
FFC+FPP €94.95 = This bundled version makes installation of FFC very simple and easy. The "essential" FPP files are integrated in the installer.
Preloader €20 = This is the preloader plugin going public into the hand-coder world.

The above listed prices do not include taxes, where those may be charged.

The plan was to have this up and running several days ago, but there are never enough hours in any given day, and the programmer has only had a very limited time to work on these things lately... and that hasn't made things any better.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Fri Jul 02, 2010 1:10 am

A new update for FFC was to be released tonight, but a completely unforeseen problem stuck up it's ugly head when the version was to be published... and it will have to wait.

Several issues have been fixed, and the updated SAP and Video Player and Preloader are included, so no more patch work will be needed, and this will of course be a combo installer.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Thu Aug 05, 2010 4:47 pm

A new FFC update has just been released (version 2.0691), but another one will be following shortly with a couple more fixes.

One of the upcoming fixes marks an end to a very strange depth related issue. If using a custom banner behind dashboard/thumbnails, assuming the depth of the banner was 100, while the dashboard buttons would start from 1000-1024 the first of the dashboard buttons would disappear behind the banner (the one with the lowest value of the dashboard buttons)

If using thumbnails over the banner (still having the banner at depth 100), and the thumbnails would have depths ranging from 200-500 (just an example), the thumbs should be on top of the banner, but the thumb with the lowest value would get behind.

The solution to is simple enough: STATIC hotspots should not have pan and tilt values assigned in the xml file. But finding the problem was not easy, and was more based on a lucky guess/trying, than any error tracing, since the error did not show up as error.
The fix has now been implemented into the upcoming version 2.0692 with added conditions.

Errors related to changes of dashboard button names has been prevented by making it impossible to change the names. (changing dup to "move_up" or something else, would cripple the project, and disable opening the saved .ffc file)

This too, is fixed for version 2.0692.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Fri Aug 06, 2010 4:56 pm

New features for FPP that have been implemented in the FPP files... New FPP update will be made available soon.

Here you can see the new features in action online: http://flashificator.com/1/FPP/NewFeaturesTest/

There are 2 animated .gif images (fighting character).
Zoom in and notice how your mouse cursor will not change until it is above visible pixels.
Between the .gif images, you will see a red alpha channel square. This is a drawn polygon hotspot.
Turn around, and you will find a single red/blue .png file that has erased (transparent) areas. Notice how the mouse cursor only reacts when over visible pixels.
Next to this is a purple irregularly shaped .png graphic. There is an irregular hole in it with 100% transparency, and on the right end of it is a circular hole with 99% transparency. The hole doesn't react to the mouse, while the 99% transparent hole reacts as if it was fully pixelated.

If any of you good folks would like to test this out, you are welcome to download the project file here:

NewFeaturesTest.zip
(717.16 KiB) Downloaded 650 times


You can have a look at the xml and the files and see how things are done.

When this is released, a set of instructions will be supplied, and for the polygon drawing, a small little gui will be made for the hand coder community, while FFC will of course have a complete set of tools for everything related to using these (and future) features.

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Re: Ongoing progress

Postby Trausti Hraunfjord » Tue Oct 19, 2010 3:03 am

We are finally facing the end of first phase of the FPP updating process. Almost 800 programming hours have been put into the updating until now, and I was hoping for a release yesterday (Monday)... but that goal could not be reached. It will be ready in the next few days... maybe even today (Tuesday). Next Saturday is the 2nd anniversary for FFC, and until now, 652 FFC licenses have been sold. Even G.W.Bush might (possibly) understand that this is not a "get rich quick" scheme, or a goldmine business, but the project will continue.

I will announce the release when it is ready.
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MP3 Player Features Request

Postby eventphoto » Thu Oct 21, 2010 7:33 pm

Hello,

I have read that you have implemented a playlist feature on the new mp3 player.

Is their a complete tutorial about this matter ?

How can we load differents mp3 files ? Do we have to upload them to our server and to specify a absolut URL link into a xml file ?

How can we defines their orders of play ?

How can we defines the panorama on which they could be launched with ?

Is their a random features too ?

Is their a limitation in the number of mp3 to be loaded ?


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Re: Ongoing progress

Postby Trausti Hraunfjord » Thu Oct 21, 2010 11:28 pm

Complete tutorial ... no. Nothing that even comes close.

How to load different mp3's: You use the "Browse" button under the playlist in the MP3 player tab to browse for and select your mp3 files (one or multiple) when in "Plugins>MP3 Player>Playlist". The linking to the files after that is completely automatic. When you upload your project to your domain, it will contain all the mp3 files.

How to define the order of playing: The file on top of the list will play first. If you want to remove a file from the list, you should click on it, then hit the "Delete" button on your keyboard (fn+backspace on MacBook I think it is). That goes for the default radio stations as well. If you wan to set up the playlist in a different manner, you click on a file, then use the arrow keys to the left of the playlist to move the selected/highlighted file up/down.

Define which panorama plays what file: Click the "Audio to Pano" radio button. Click the "Edit a function" button. Select the pano you want to assign a mp3 file to from the list that appears, then select the sound file from the list that appears. Now that sound file will play in the pano you selected. The exception is if you want to assign a special sound file to the initial pano... then you have to click the "Playlist" radio button, click on the mp3 file you want to use and tick the "Set as Initial Sound" tickbox.

To set the initial volume strength, you adjust the volume on the volume slider in the player in the work window.
Equally if you have a playlist that you want to shuffle mp3 files randomly, you click the "No Repeat/Repeat/Repeat Current Song/Shuffle" until you have the "Shuffle" selected. When you flashificate the project, it will maintain the settings you have put in the player. Therefore you should also remember to let the playlist be down before you hit "Flashificate" so that the pano will not start with the playlist extracted.

There is no limit on how many mp3 files you can add.
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Re: Ongoing progress

Postby rawtoast » Fri Feb 04, 2011 10:05 am

Any ongoing progress updates you can share with us re: the new FPP?
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Re: Ongoing progress

Postby Trausti Hraunfjord » Thu Feb 17, 2011 11:58 pm

To save me a retype of all the words.... please have a look at what I have typed here:

http://flashpanoramas.com/forum/showthread.php?t=3157

and here:

http://flashpanoramas.com/forum/showthr ... #post19250

Proggy works on the FPP updating project every day, all the day. Most weekends included, resulting in around 100 hours per week for the time being. This is a big job, and we all know that if it was easy, it would have been done by others years ago. There is nothing like it out there, because no one has even attempted to do a complete solution for panorama creators in the past. FPP/FFC will become what Photoshop is to normal photographers: The most complete tool for panorama creation available.
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Re: Ongoing progress

Postby marekdziekonski » Fri Feb 18, 2011 9:15 am

Great to hear from you again Trausti! It looks like future really holds great things for us! :)
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Re: Ongoing progress

Postby Trausti Hraunfjord » Wed Mar 23, 2011 1:34 pm

With great help from my friend Damir, several issues were discovered in the latest version. Proggy has been working on fixes and got (seemingly) everything worked out as it should be relating to the new hotspots.swf file that was introduced to version 2.0695 published 2 days ago.

Even after loading around 50 projects from different people I failed to encounter the bugs... which only goes to show that testing something is more than just load a project and move it a little and click on existing hotspots etc. Every bug report is highly appreciated (even if it is terribly frustrating to get more things to fix when there is no time)...

The most serious issue was relating to the FLV player (and other plugins according to Proggy)... the FLV player plugin did not show up on screen, the single button controls did not work unless the video was set to auto start and several other things. Not a good thing. But now it is working on this end... there is however one more thing I want him to do before publishing 2.0696 officially, and that is to reduce the framerate set for video to 0 when the video is put on pause or when it has reached the end. Right now, the framerate is left as it has been set, and that results in the CPU to hang very high, even when the video has been paused or stopped.

Version 2.0696 will be put out later today, and I hope it will prove to be bug free... or as close to bug free as possible.
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Re: Ongoing progress

Postby sapper » Thu Mar 24, 2011 4:37 am

We are back....Fantastic!!!


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Re: Ongoing progress

Postby Trausti Hraunfjord » Thu Mar 24, 2011 5:17 am

Yes, for now. Time is however in short supply.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Sun Mar 27, 2011 11:55 pm

Proggy has been working on FFC the whole weekend, making radical internal changes that were needed for him to be able to deal with the reported problems that again popped up due to the new hotspots plugin.

Hundreds upon hundreds of lines of code have been removed/and replaced with complete crackpot science... supposedly that will make things more reliable, fast, secure... followed by some more positive words.... and I trust that to hold true. Seeing over 200 lines of code get replaced with 3 lines of code that does the job better, simply defies my logical understanding.

Proggy will continue with this work until it is fully done, and a new release will be put out right after that.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Fri Apr 15, 2011 9:47 pm

The work on the FPP update has finished.

Release will be made on Monday, since I will try to use the weekend for testing. Regardless of the testing I make, the release will be labeled as a BETA, and those who choose to download it, will be encouraged to report back on all possible issues they come across.

A few videos will be posted showing how to manage things in general terms, and a list of fixes and features will also be provided.

I will of course try to be of as much assistance to anyone who needs help as I possibly can.

The last thing that was implemented in the new FPP Editor, was multiple language support, which enables people to make translations of all text in the interface, send the translated material back to us, and that language will be added to the pool. People will be able to change between languages in the interface with a single click.

People interested in translating the interface files are welcome to contact me and request the files. Spanish version is being made right now.

It's been a very long time in development, but I am genuinely happy with the result. I am also sure that many people will be less than impressed, because their wishes were not taken care of in this round. This is however the very foundation for the continued FPP work, and without what has been done in this round, the future development would be a complete mess, impossible to put together into something that non-hand coders could benefit from. There are after all more non-hand-coders than there are people willing and able to deal with code directly, and their interests must be served.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Thu Jul 07, 2011 8:48 pm

Version 2.08 of Flashificator is available in the update section as a BETA.

New features are Master Volume plugin and Video Transition plugin.

Master Volume appears as a slider, with which all sound in a panorama can be controlled collectively.
You can assign a hotspot image for the slider to appear/disappear, and make the button fit the design. The slider can be vertical and horizontal. increase sound from left to right or right to left, up to down or down to up. The colour of the slider can be modified at will.

The video transition plugin... has a long history. It was written over a year ago... probably something like 18 months, but was never finished due to other things that got in the way...
To use videos in transitions you can use local embedded flv files, YouTube links and Vimeo video links. Please remember that the Vimeo videos can NOT be seen in the Flashificator application.. this is due to bad coding in the Vimeo player. It can simply not work within AIR because of it. But once Flashificated, the videos will show up properly (no longer inside AIR). This issue has been reported to the Vimeo people by many developers over a long period of time, but they have not taken care of it, so we should not expect anything to happen on that front any time soon.

To use the video transition plugin:
Tick the "Enable" tickbox.
Copy a video link from YouTube or Vimeo and paste it in the appropriate text field.
Hit ENTER on your keyboard for it to kick in.
Click on the link in the list and provide a description of the video (could be "transition from pano 1 to 2" or some such
Click "Create Transition" (new "Trigger" list appears)
Select for example the prePano function for the initial pano (new "Video" list appears)
Select the corresponding video in the list you want to play when the prePano has loaded (new "Action" list appears)
Select the full version of the first pano in the Action list

This is how the plugin is used in it's simplest way.

You can also assign the video transition to a hotspot when clicked or pressed or onOut or onOver or whatever you want.
The videos play in full window (when in windowed mode) or in fullscreen (when in fullscreen).

This should prove useful for many people... and it could also be used for fullscreen video slideshows.

What has impressed me, is how fast the YouTube videos load and start playing (I am on a relatively slow connection, and normal visit to YouTube's website results in a few seconds waiting before the videos load... but using the YouTube videos in the transitions seems to start immediately.

Enjoy.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Fri Jul 08, 2011 12:35 am

Here a video example of how a video transition could be made: http://goo.gl/kLtVP
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Re: Ongoing progress

Postby rawtoast » Fri Jul 08, 2011 9:58 am

WOW - exciting stuff!!!!
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Re: Ongoing progress

Postby VirtualGuide » Sun Jul 10, 2011 6:48 am

Trausti, fantastic!! :)

If I want the video without black strips on the left and right, I should adjust the panorama window ratio to be the same like the video?
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Re: Ongoing progress

Postby Trausti Hraunfjord » Sun Jul 10, 2011 7:11 am

I haven't tested, but that sounds like a workaround that might work.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Wed Jul 13, 2011 2:50 pm

Twitter feed in FFC panos.

The twitter integration is moving closer to publishing with the next Flashificator update.

Here is the proof of concept:
http://www.screenr.com/N32?s

Now it is being made so that it can be distorted inside the panos, and not only static as it is in the video.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Thu Feb 16, 2012 10:26 pm

Facebook posting made easy, has finally been implemented in the upcoming version (2.093).

... it took a long time, several different approaches were tried out by Proggy before getting it right with this one.

Even I can use it without getting confused.

If you have FB account, you can view an example here:
http://www.facebook.com/Flashificator.F ... ama.Player

and/or here (bound to be buried in the stream of new posts quickly):
http://www.facebook.com/groups/panoramicphotographers/
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Re: Ongoing progress

Postby Trausti Hraunfjord » Fri Mar 23, 2012 3:33 am

Just a quick message.

Proggy's Mac went down on the morning of the 20th of March, but fortunately nothing was lost. He has been keeping updates of everything for years.

Yesterday the OS harddisk of my computer got fried, and I am still in the process of trying to recover all information from there... probably I have lost a lot of information, but it also looks as if I have most of the essential information at hand... only time will tell.

After this crash I am also changing from XP to Windows 7 .... and that is giving extra problems.. not as bad as it could have been, since I have been using W7 on my laptop for the past year.... but still.

I hope to be able to be fully functioning in a couple of days or so.

Sorry for the bother.... but this is one thing that no one can guard fully against.
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Re: Ongoing progress

Postby Trausti Hraunfjord » Fri Sep 21, 2012 8:52 am

Long time since last progress report here.

The next updated version will see the light of day soon.

1. One of the things that has been changed this time, is the way images are processed internally. The new method is MUCH faster than the previous one (thanks to new capabilities provided by Adobe, now applied in the program code). Previously my computer would take around 100 seconds to process 50 panoramas after I had dropped them into Tourifcator, measuring the time from the moment I clicked the "Enable" tickbox in PicMenu and then publishing to the desktop. Now, the exact same 50 panos with the same process, only requires 40 seconds.

2. The chat module which I have demonstrated here: http://flashificator.com/1/Diverse/Chat ... Pano_Only/ will be added with easy implementation... you will still have to sign up with zopim.com and get the embed code from them for your own domain(s), and a new embed code for each of your clients that want this service (linked button will be provided). Probably it would be best to ask your client(s) to sign up and provide you with their embed code, since they (your client(s)) will be managing the chat service for their customers/visitors, and not you.

3. IE8 sniffer has been provided into the html file code, making sure that projects will also work in IE8 (which doesn't adhere to browser standards).

4. Radio stations did not work due to changes on Shoutcast... 46 stations have been added to the list for better options.

5. Problems relating to deletion of all entries in the mp3 plugin playlist, and issues with with the initial sound have been corrected.

6. Youtube videos could be distorted in FFC, but would not work due to YT limitations when published. The option to distort Youtube videos in FFC has been removed, since it did cause confusion for users who would fit a youtube video in TV screens (or other places), but the video would not show up when the project was published, and in some cases the panorama would not show up due to the security sandbox violation.

7. TwitPanel distortion changes were not saved if the panel was re-scaled. This has been fixed.

8. An issue resulting in both the numerical loadmeter and the circular loadmeter being displayed at the same time when either one of those was selected, has been fixed.

9. Unloading of Youtube is easy to do now, simply by applying the unloading function to another function (new load/unload button is now found in the Youtube interface)

10. It was not possible to provide the tooltips with black stroke and black background at the same time. This has been fixed.

11. When .png files with transparent areas were used in OMG, FFC would produce low res images for the sequence, but it would generate the transparent areas with white colour. This has been corrected now.

12. OMG: Images will be aligned to the center rather than to the upper right corner as it was in it's first release, and size will be based on both the widest and tallest image in the sequence, preventing tall images in a sequence of different sized images to be cut off.

13. An issue with mp3 hotspot has been fixed. If a soundspot was provided with pause/play/stop buttons and Autoplay was not on by default, the sound would become inaccessible on a second visit to the panorama in which the sound was placed. Currently the issue has been fixed partially: The sound is now accessible on second visit, but if one has moved to the second panorama without first stopping the sound, the Play/Pause button will display "Pause" upon the second visit to the pano. In order to get the sound to play again, one has to click on the "Stop button, then click the Play button. If one DOES stop the sound or pause it before leaving the first pano, the Play button will be ready upon the second visit to the pano.

This list contains most of the changes that have been done in the past few days. A couple of new features MAY be included as well... we are not sure if it will be easy/simple enough to do (time is precious).... if the features in question prove to be easy to do, they will be included.

When everything is tested and tried and proven to be good, version 2.2 will be released.

Those of you who have purchased OMG, will be sent the latest version of the plugin by email, or you can send me a private message here in the forums and request a copy after version 2.2 has been made available if you don't get the mail.

After this round of fixes, Proggy will continue with the native iOS player and finish it.

Hopefully all of this looks like good news to you all.

Trausti
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