© 2012 Flashificator
© 2012 Flashificator

The birth of Flashificator

In early December 2007, Trausti Hraunfjord, an Icelandic citizen living in Peru - South America, purchased a license for FPP, not knowing if it was for hand coders only, or if it came with a Graphical User interface (GUI).  Minutes after the purchase it was clear to him that FPP was indeed without a user interface. That didn’t matter much in his opinion, since the FPP engine was superior to anything and everything that existed at the time. Trausti who is code-blind by choice needed a solution, and 3 days after purchasing the FPP license he had hired a programmer who later was given the nickname “Proggy” (the Stig of the panorama industry) to make a graphical user interface for FPP.  The initial idea was to make something small and simple, only capable of the most basic of operations. 14 days later the first version of FFC was born.  It was a free and very limited version, (No longer available due to changes made by Adobe to the AIR platform).  The project became bigger and more ambitious as days, weeks and months went by. Over 10 months after starting the project, the first commercial version was published.  Compared to the current latest version, it was very bare-boned, but it was still quite capable, compared to other GUI’s.  More features were added and the program evolved from being raw, into becoming the world’s most complete GUI for panorama tour creation. From the very early days of making the commercial version of FFC, the guiding light has been to provide the users of Flashificator with a GUI that does not put unnecessary limits on their artistic creativity.  It would have been much easier to make a program that provided standard output projects, but Flashificator was not to be yet another handicapped - low quality GUI, and that is why it is as feature rich as it is today.  There are other software providers with panorama creation available, but these have nothing that comes close to the freedom Flashificator offers.

Now and the future

The development is ongoing.  The current version of Flashificator is close to the end of development, but even so, it “never ends” as it is said. This is a project, born out of personal interest in the field of panorama creation, and that means that it will continue.  New player and a new build of the GUI will be worked on when time allows.  WebGL and OpenGL players have been made by the programmer, along with the world’s first dedicated Flash 11 panorama player.  Object movie program and an iOS player are being worked on, and will be released as soon as they are ready for publishing.  Other projects, not directly related to panoramas are also being worked on... so there is enough to be done, but as always, things are restricted by time itself.